Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 273 days ago
1 / 12 / 16
K / D / A
41.5%
Kill participation
986.6
Damage / min
13,062g
336.6 gold / min
62
25 placed · 7 cleared
264
6.8 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPungyeon#0622
Renekton · Top
4 / 6 / 8
29.3% KP
28,649
13.3% share
16,176g
348 CS · 9/m
버니버니#bunny
Qiyana · Jungle
8 / 13 / 16
58.5% KP
43,198
20.1% share
19,581g
270 CS · 7/m
SeTab#123
Orianna · Mid
1 / 12 / 16
41.5% KP
38,279
17.8% share
13,062g
264 CS · 6.8/m
Teddy#sss
Lucian · ADC
26 / 13 / 7
80.5% KP
86,035
40% share
27,266g
342 CS · 8.8/m
난방고양이#1103
Braum · Support
2 / 12 / 30
78% KP
18,933
8.8% share
11,910g
26 CS · 0.7/m
Red side
VictoryWonderwall#mid
Aurora · Top
10 / 4 / 20
53.6% KP
66,559
27.2% share
19,087g
339 CS · 8.7/m
Raptor#KR123
Jarvan IV · Jungle
13 / 13 / 28
73.2% KP
32,285
13.2% share
17,446g
168 CS · 4.3/m
LNG BuLLDoG#KR2
Akali · Mid
12 / 8 / 9
37.5% KP
45,120
18.4% share
16,374g
261 CS · 6.7/m
Peyz#KR11
Ezreal · ADC
17 / 7 / 20
66.1% KP
85,042
34.7% share
25,604g
372 CS · 9.6/m
Effort#4444
Leona · Support
4 / 9 / 31
62.5% KP
16,019
6.5% share
12,743g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
