Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 270 days ago
20 / 8 / 12
K / D / A
94.1%
Kill participation
2,292.1
Damage / min
23,345g
671.5 gold / min
63
22 placed · 16 cleared
311
8.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory칼과 창 방패#KR1
Poppy · Top
1 / 6 / 9
29.4% KP
31,003
15.5% share
11,484g
230 CS · 6.6/m
Sylvie#77777
Jarvan IV · Jungle
4 / 2 / 21
73.5% KP
21,210
10.6% share
14,255g
222 CS · 6.4/m
DK ShowMaker#KR1
Azir · Mid
5 / 5 / 6
32.4% KP
41,003
20.6% share
14,203g
321 CS · 9.2/m
SeTab#123
Corki · ADC
20 / 8 / 12
94.1% KP
79,690
40% share
23,345g
311 CS · 8.9/m
YdBB#0107
Nami · Support
4 / 2 / 27
91.2% KP
26,566
13.3% share
11,766g
24 CS · 0.7/m
Red side
Defeat전략적죽음#4444
Sion · Top
2 / 6 / 4
26.1% KP
22,624
16.9% share
13,085g
263 CS · 7.6/m
DK Sharvel#KR1
Qiyana · Jungle
3 / 4 / 7
43.5% KP
25,892
19.4% share
15,584g
280 CS · 8.1/m
우 맨#who
Akali · Mid
10 / 4 / 4
60.9% KP
36,643
27.4% share
16,251g
266 CS · 7.7/m
Peyz#KR11
Lucian · ADC
6 / 12 / 7
56.5% KP
43,824
32.8% share
16,476g
254 CS · 7.3/m
BRO PlanB#0119
Taric · Support
2 / 8 / 13
65.2% KP
4,620
3.5% share
9,643g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
