Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 268 days ago
7 / 4 / 6
K / D / A
68.4%
Kill participation
997.6
Damage / min
12,220g
484.6 gold / min
51
15 placed · 12 cleared
248
9.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat장채린#KR11
K'Sante · Top
2 / 6 / 4
31.6% KP
13,938
18.4% share
7,705g
146 CS · 5.8/m
명치에팔콘펀치꽂는이도윤#KR1
Hecarim · Jungle
7 / 4 / 5
63.2% KP
15,604
20.6% share
12,062g
213 CS · 8.4/m
SeTab#123
Azir · Mid
7 / 4 / 6
68.4% KP
25,157
33.2% share
12,220g
248 CS · 9.8/m
hyun#990
Corki · ADC
1 / 5 / 7
42.1% KP
12,511
16.5% share
11,354g
224 CS · 8.9/m
나는 고등학교에 가본 적이없어#reze
Bard · Support
2 / 7 / 8
52.6% KP
8,506
11.2% share
6,593g
11 CS · 0.4/m
Red side
Victory따봉 람머스#KR1
Gwen · Top
7 / 6 / 4
42.3% KP
36,175
30% share
11,989g
202 CS · 8/m
Not Bad#KR2
Jayce · Jungle
5 / 2 / 10
57.7% KP
26,306
21.8% share
13,860g
231 CS · 9.2/m
저 높은 곳으로#KR1
Mel · Mid
5 / 4 / 3
30.8% KP
18,659
15.5% share
10,491g
218 CS · 8.6/m
Blue#KR33
Ashe · ADC
7 / 4 / 9
61.5% KP
29,143
24.2% share
13,505g
248 CS · 9.8/m
Celina#셀교슈
Seraphine · Support
2 / 3 / 13
57.7% KP
10,296
8.5% share
8,372g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
