Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 263 days ago
0 / 5 / 8
K / D / A
38.1%
Kill participation
577.3
Damage / min
12,109g
415.9 gold / min
54
18 placed · 12 cleared
289
9.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat우제초이#Kr2
Olaf · Top
3 / 10 / 5
38.1% KP
18,750
21.8% share
11,437g
222 CS · 7.6/m
DRX Winner#KR0
Lee Sin · Jungle
14 / 4 / 3
81% KP
28,208
32.7% share
15,501g
188 CS · 6.5/m
SeTab#123
Orianna · Mid
0 / 5 / 8
38.1% KP
16,810
19.5% share
12,109g
289 CS · 9.9/m
아 싫어 안먹을래#안머겅
Miss Fortune · ADC
3 / 3 / 1
19% KP
16,933
19.7% share
12,942g
275 CS · 9.4/m
is for you#kr0
Alistar · Support
1 / 8 / 10
52.4% KP
5,446
6.3% share
7,418g
27 CS · 0.9/m
Red side
VictoryFrog#DRX
Varus · Top
11 / 5 / 7
60% KP
24,174
23.5% share
13,981g
251 CS · 8.6/m
lakcaj#kr2
Viego · Jungle
10 / 3 / 7
56.7% KP
18,465
18% share
14,202g
219 CS · 7.5/m
허거덩#0303
Ryze · Mid
5 / 4 / 13
60% KP
24,520
23.9% share
14,948g
305 CS · 10.5/m
JUGKlNG#kr
Ezreal · ADC
2 / 3 / 9
36.7% KP
28,195
27.4% share
12,350g
253 CS · 8.7/m
sad and bad#KR1
Nautilus · Support
2 / 6 / 11
43.3% KP
7,407
7.2% share
8,021g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
