Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 260 days ago
9 / 4 / 8
K / D / A
60.7%
Kill participation
1,185.2
Damage / min
16,610g
478 gold / min
54
21 placed · 4 cleared
329
9.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory이방인#0104
Ambessa · Top
8 / 4 / 9
56.7% KP
24,629
17.7% share
15,083g
249 CS · 7.2/m
미북이#KR1
Lee Sin · Jungle
4 / 6 / 9
43.3% KP
21,404
15.4% share
14,196g
251 CS · 7.2/m
타상연화#123
Ryze · Mid
3 / 9 / 10
43.3% KP
29,843
21.4% share
14,166g
284 CS · 8.2/m
Teddy#sss
Yunara · ADC
13 / 4 / 9
73.3% KP
43,945
31.5% share
21,839g
365 CS · 10.5/m
DK Career#KR7
Bard · Support
2 / 5 / 25
90% KP
19,570
14% share
11,096g
24 CS · 0.7/m
Red side
Defeat전략적죽음#4444
Vi · Top
7 / 7 / 5
42.9% KP
23,349
18.4% share
13,301g
254 CS · 7.3/m
Imagine Legends#KR1
Nidalee · Jungle
5 / 7 / 12
60.7% KP
30,984
24.4% share
14,399g
222 CS · 6.4/m
SeTab#123
Yone · Mid
9 / 4 / 8
60.7% KP
41,187
32.5% share
16,610g
329 CS · 9.5/m
slowsummereve#KR33
Jhin · ADC
6 / 2 / 5
39.3% KP
23,581
18.6% share
17,204g
307 CS · 8.8/m
yaya#YQFXX
Alistar · Support
1 / 10 / 15
57.1% KP
7,630
6% share
9,522g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
