Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 259 days ago
6 / 3 / 3
K / D / A
32.1%
Kill participation
766.4
Damage / min
12,038g
445.6 gold / min
34
16 placed · 6 cleared
249
9.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTOPKING#asd
Irelia · Top
6 / 4 / 5
39.3% KP
18,088
18.2% share
15,388g
270 CS · 10/m
十三day#jug
Viego · Jungle
10 / 4 / 8
64.3% KP
25,983
26.1% share
15,379g
223 CS · 8.3/m
SeTab#123
Orianna · Mid
6 / 3 / 3
32.1% KP
20,706
20.8% share
12,038g
249 CS · 9.2/m
T1 구름#2007
Jhin · ADC
4 / 7 / 13
60.7% KP
19,403
19.5% share
12,009g
175 CS · 6.5/m
YdBB#0107
Neeko · Support
2 / 8 / 15
60.7% KP
15,217
15.3% share
8,211g
22 CS · 0.8/m
Red side
Defeat抖音薄荷冰鸟#0017
Anivia · Top
8 / 5 / 7
57.7% KP
19,139
21% share
10,933g
176 CS · 6.5/m
DK Lucid#KR1
Jarvan IV · Jungle
6 / 4 / 15
80.8% KP
18,779
20.6% share
11,929g
188 CS · 7/m
우갈이#0130
Syndra · Mid
2 / 4 / 11
50% KP
19,918
21.8% share
9,347g
212 CS · 7.8/m
DK Smash#KR7
Lucian · ADC
8 / 6 / 4
46.2% KP
24,009
26.3% share
13,942g
255 CS · 9.4/m
high hopes#DNS
Pyke · Support
2 / 9 / 10
46.2% KP
9,449
10.4% share
8,030g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
