Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 257 days ago
3 / 4 / 2
K / D / A
33.3%
Kill participation
749.5
Damage / min
9,209g
418.6 gold / min
28
10 placed · 4 cleared
213
9.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUNSECRET#6789
Rumble · Top
7 / 4 / 6
39.4% KP
28,319
32.8% share
9,787g
171 CS · 7.8/m
장채린#KR11
Vi · Jungle
7 / 3 / 6
39.4% KP
11,290
13.1% share
10,324g
162 CS · 7.4/m
Flip#DNF
Galio · Mid
3 / 2 / 3
18.2% KP
10,419
12.1% share
10,731g
228 CS · 10.4/m
bababaabam#KR1
Aphelios · ADC
16 / 3 / 6
66.7% KP
29,020
33.6% share
16,491g
216 CS · 9.8/m
성 훈#1231
Blitzcrank · Support
0 / 4 / 15
45.5% KP
7,239
8.4% share
6,897g
25 CS · 1.1/m
Red side
DefeatT1 weather#2008
Ambessa · Top
2 / 8 / 4
40% KP
11,605
17.9% share
7,894g
157 CS · 7.1/m
노력을 실력으로#KR1
Zaahen · Jungle
6 / 5 / 4
66.7% KP
18,324
28.3% share
10,097g
161 CS · 7.3/m
SeTab#123
Aurora · Mid
3 / 4 / 2
33.3% KP
16,488
25.4% share
9,209g
213 CS · 9.7/m
잊혀진온기#08년
Ezreal · ADC
4 / 10 / 1
33.3% KP
14,441
22.3% share
9,041g
163 CS · 7.4/m
T1 에테르#2009
Bard · Support
0 / 6 / 7
46.7% KP
3,943
6.1% share
5,479g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
