Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 257 days ago
0 / 9 / 13
K / D / A
44.8%
Kill participation
850.6
Damage / min
9,134g
313.7 gold / min
27
13 placed · 5 cleared
195
6.7 CS / min
Objective control
1
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCasting#KR11
Varus · Top
10 / 4 / 4
36.8% KP
30,028
24.4% share
14,999g
263 CS · 9/m
小 懿#杰 杰
Xin Zhao · Jungle
8 / 5 / 12
52.6% KP
24,871
20.2% share
14,429g
200 CS · 6.9/m
songman2#가짜임
Akali · Mid
11 / 4 / 6
44.7% KP
37,750
30.7% share
15,281g
254 CS · 8.7/m
츄파춥스#8873
Kai'Sa · ADC
7 / 9 / 5
31.6% KP
19,944
16.2% share
15,922g
237 CS · 8.1/m
抖音薄荷冰鸟#0017
Amumu · Support
2 / 7 / 15
44.7% KP
10,527
8.6% share
9,455g
34 CS · 1.2/m
Red side
Defeat타상연화#123
Draven · Top
3 / 9 / 3
20.7% KP
17,696
15.7% share
12,055g
241 CS · 8.3/m
Flashback#KR2
Ambessa · Jungle
11 / 6 / 7
62.1% KP
21,979
19.5% share
13,944g
198 CS · 6.8/m
SeTab#123
Orianna · Mid
0 / 9 / 13
44.8% KP
24,766
22% share
9,134g
195 CS · 6.7/m
NinjaKiwi#KoR
Sivir · ADC
7 / 6 / 10
58.6% KP
27,771
24.7% share
16,743g
283 CS · 9.7/m
Loopy#1813
Sylas · Support
8 / 8 / 13
72.4% KP
20,213
18% share
10,659g
44 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
