Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 257 days ago
3 / 6 / 6
K / D / A
52.9%
Kill participation
793.4
Damage / min
10,737g
411.1 gold / min
30
12 placed · 9 cleared
221
8.5 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGenki Desu#Yeah
Rumble · Top
3 / 3 / 5
28.6% KP
20,096
19.9% share
10,513g
219 CS · 8.4/m
DK Sharvel#KR1
Qiyana · Jungle
12 / 3 / 4
57.1% KP
25,080
24.8% share
15,526g
217 CS · 8.3/m
모든일은같이#KR1
Galio · Mid
3 / 5 / 6
32.1% KP
12,963
12.8% share
10,575g
230 CS · 8.8/m
Viper3#G170
Ezreal · ADC
7 / 5 / 4
39.3% KP
30,035
29.8% share
13,437g
243 CS · 9.3/m
high hopes#DNS
Bard · Support
3 / 1 / 12
53.6% KP
12,763
12.6% share
8,542g
27 CS · 1/m
Red side
Defeatkiin#KR1
Aurora · Top
1 / 7 / 1
11.8% KP
15,426
19.7% share
8,734g
215 CS · 8.2/m
guz1vjppr0kut3#2810
Ambessa · Jungle
6 / 4 / 1
41.2% KP
13,119
16.8% share
11,321g
209 CS · 8/m
SeTab#123
Orianna · Mid
3 / 6 / 6
52.9% KP
20,721
26.5% share
10,737g
221 CS · 8.5/m
Not Bad#KR2
Corki · ADC
2 / 6 / 2
23.5% KP
19,454
24.8% share
11,720g
235 CS · 9/m
읏추추추#KR22
Pyke · Support
5 / 5 / 4
52.9% KP
9,596
12.3% share
8,616g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
