Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 255 days ago
7 / 9 / 5
K / D / A
52.2%
Kill participation
1,042.7
Damage / min
12,958g
452 gold / min
39
14 placed · 7 cleared
251
8.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Jayce · Top
4 / 10 / 4
34.8% KP
26,803
24.1% share
14,165g
236 CS · 8.2/m
dyjkbysb#KR1
Naafiri · Jungle
10 / 6 / 7
73.9% KP
27,809
25% share
14,454g
184 CS · 6.4/m
SeTab#123
Azir · Mid
7 / 9 / 5
52.2% KP
29,891
26.9% share
12,958g
251 CS · 8.8/m
망고짱#8468
Varus · ADC
0 / 14 / 5
21.7% KP
15,626
14.1% share
10,955g
220 CS · 7.7/m
SnowFlower#0224
Bard · Support
2 / 10 / 10
52.2% KP
11,006
9.9% share
8,273g
32 CS · 1.1/m
Red side
Victory전략적죽음#4444
Malphite · Top
4 / 4 / 18
44.9% KP
24,051
18% share
11,665g
153 CS · 5.3/m
moment#0619
Vi · Jungle
8 / 6 / 12
40.8% KP
25,494
19% share
13,192g
191 CS · 6.7/m
Heru#KR821
Ryze · Mid
6 / 9 / 15
42.9% KP
26,085
19.5% share
13,052g
213 CS · 7.4/m
NinjaKiwi#KoR
Yunara · ADC
12 / 2 / 18
61.2% KP
32,355
24.2% share
19,749g
282 CS · 9.8/m
DRX Minous#DRX
Pyke · Support
19 / 3 / 13
65.3% KP
25,902
19.3% share
13,459g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
