Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 247 days ago
3 / 9 / 2
K / D / A
38.5%
Kill participation
812.4
Damage / min
9,105g
349.7 gold / min
38
16 placed · 5 cleared
203
7.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLOVE WIN#KR1
Malphite · Top
4 / 3 / 6
29.4% KP
24,932
22.1% share
8,991g
150 CS · 5.8/m
DRX Winner#KR0
Lee Sin · Jungle
9 / 5 / 13
64.7% KP
18,490
16.4% share
12,685g
173 CS · 6.6/m
카리나#애교용
LeBlanc · Mid
6 / 1 / 10
47.1% KP
24,424
21.7% share
12,432g
227 CS · 8.7/m
중승민#중센조
Ashe · ADC
12 / 4 / 14
76.5% KP
35,021
31.1% share
16,873g
264 CS · 10.1/m
YdBB#0107
Renata Glasc · Support
3 / 1 / 24
79.4% KP
9,804
8.7% share
9,513g
21 CS · 0.8/m
Red side
DefeatLa La Land#라라랜드
Rek'Sai · Top
2 / 4 / 4
46.2% KP
14,362
20.6% share
11,023g
219 CS · 8.4/m
Radiohead#KR1
Vi · Jungle
3 / 8 / 4
53.8% KP
8,619
12.4% share
10,203g
170 CS · 6.5/m
SeTab#123
Orianna · Mid
3 / 9 / 2
38.5% KP
21,149
30.4% share
9,105g
203 CS · 7.8/m
reldh#7777
Aphelios · ADC
4 / 7 / 4
61.5% KP
18,166
26.1% share
10,607g
200 CS · 7.7/m
SnowFlower#0224
Lulu · Support
1 / 6 / 7
61.5% KP
7,307
10.5% share
6,987g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
