Match history
Taliyah champion portrait

Taliyah

Defeat

Ranked Solo/Duo · 247 days ago

18:28Live Riot data

2 / 2 / 7

K / D / A

69.2%

Kill participation

711.1

Damage / min

7,686g

416.2 gold / min

25

11 placed · 4 cleared

169

9.2 CS / min

Objective control

Blue side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

Red side

2

Dragons

0

Baron

4

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Highest champion damage on your team
10. minute · Yone+106 gold / +6 CS

Difference from the opponent Riot assigned to your role.

15. minute · Yone+903 gold / +20 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +903 gold and +20 CS versus Yone.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

2 recorded deaths; first at 11:31.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

11 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,9223,8435,7657,6860:004:379:1413:5118:28
Taliyah: 7,686

Events and purchases

Kill · Ziggs → Aphelios
Kill · Lee Sin → Vi
Kill · Ziggs → Elise
Kill · Vi → Pyke
Kill · Vi → Rumble
Kill · Ziggs → Aphelios
Kill · Pyke → Elise
Objective · Lee Sin · Infernal Dragon
Kill · Shen → Yone
Kill · Elise → Lee Sin
Kill · Rumble → Vi
Objective · Vi · Void Grub
Kill · Lee Sin → Vi
Kill · Ziggs → Elise
Objective · Lee Sin · Void Grub
Objective · Lee Sin · Void Grub
Kill · Ziggs → Aphelios
Building destroyed · Ziggs · Outer turret
Kill · Lee Sin → Taliyah
Kill · Elise → Pyke
Kill · Vi → Rumble
Kill · Lee Sin → Vi
Objective · Lee Sin · Hextech Dragon
Kill · Vi → Pyke
Kill · Rumble → Elise
Kill · Lee Sin → Vi
Building destroyed · Ziggs · Outer turret
Kill · Pyke → Vi
Kill · Taliyah → Yone
Kill · Shen → Pyke
Kill · Ziggs → Aphelios
Kill · Elise → Ziggs
Kill · Yone → Vi
Building destroyed · Map · Outer turret
Objective · Lee Sin · Rift Herald
Kill · Ziggs → Elise
Kill · Ziggs → Shen
Kill · Yone → Aphelios
Kill · Yone → Taliyah
Kill · Vi → Yone
Building destroyed · Rumble · Inner turret
Kill · Ziggs → Elise
Kill · Pyke → Vi
Kill · Pyke → Aphelios
Kill · Pyke → Elise
Kill · Elise → Pyke
Kill · Yone → Shen
Kill · Ziggs → Vi
Kill · Taliyah → Ziggs

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
13 / 26 / 1833,904g · 45,347 damage
PlayerKDA · KPDamageGold · CSItems
Shen champion portrait

MlSA#KR1

Shen · Top

2 / 2 / 2

30.8% KP

4,369

9.6% share

5,481g

108 CS · 5.8/m

Vi champion portrait

중승민#중센조

Vi · Jungle

5 / 9 / 4

69.2% KP

10,811

23.8% share

7,336g

111 CS · 6/m

Taliyah champion portrait

SeTab#123

Taliyah · Mid

2 / 2 / 7

69.2% KP

13,132

29% share

7,686g

169 CS · 9.2/m

Aphelios champion portrait

폭주기니#0615

Aphelios · ADC

0 / 6 / 1

7.7% KP

6,530

14.4% share

6,445g

150 CS · 8.1/m

Elise champion portrait

抖音丶小猪仔#小猪仔

Elise · Support

4 / 7 / 4

61.5% KP

10,505

23.2% share

6,956g

15 CS · 0.8/m

Red side

Victory
26 / 13 / 3142,874g · 63,589 damage
PlayerKDA · KPDamageGold · CSItems
Rumble champion portrait

버돌맨#1225

Rumble · Top

2 / 2 / 7

34.6% KP

13,431

21.1% share

7,973g

160 CS · 8.7/m

Lee Sin champion portrait

luxo#84y

Lee Sin · Jungle

5 / 1 / 7

46.2% KP

8,994

14.1% share

9,108g

145 CS · 7.9/m

Yone champion portrait

reldh#7777

Yone · Mid

4 / 3 / 1

19.2% KP

13,769

21.7% share

7,560g

164 CS · 8.9/m

Ziggs champion portrait

Kisue9#123

Ziggs · ADC

10 / 2 / 6

61.5% KP

17,506

27.5% share

11,998g

168 CS · 9.1/m

Pyke champion portrait

포켓몬마스터지우#삐카츄

Pyke · Support

5 / 5 / 10

57.7% KP

9,889

15.6% share

6,235g

14 CS · 0.8/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.