Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 246 days ago
15 / 9 / 10
K / D / A
64.1%
Kill participation
1,492.8
Damage / min
19,792g
566.6 gold / min
36
17 placed · 7 cleared
327
9.4 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory따봉 람머스#KR1
Zaahen · Top
5 / 8 / 13
38.3% KP
38,600
19.9% share
15,643g
263 CS · 7.5/m
asdjipadsjip#KR1
Ambessa · Jungle
12 / 6 / 13
53.2% KP
37,322
19.3% share
19,374g
273 CS · 7.8/m
Aimyon#0409
Galio · Mid
6 / 8 / 21
57.4% KP
32,190
16.6% share
14,373g
261 CS · 7.5/m
Bmav#0510
Kai'Sa · ADC
16 / 8 / 10
55.3% KP
53,660
27.7% share
20,644g
241 CS · 6.9/m
포켓몬마스터지우#삐카츄
Pantheon · Support
8 / 9 / 23
66% KP
32,106
16.6% share
12,193g
24 CS · 0.7/m
Red side
Defeat어색했#7766
Fiora · Top
6 / 11 / 9
38.5% KP
47,726
24.4% share
15,510g
266 CS · 7.6/m
중승민#중센조
Sejuani · Jungle
2 / 7 / 20
56.4% KP
26,359
13.5% share
12,267g
170 CS · 4.9/m
SeTab#123
Ryze · Mid
15 / 9 / 10
64.1% KP
52,149
26.6% share
19,792g
327 CS · 9.4/m
김신영#kr2
Ezreal · ADC
10 / 13 / 13
59% KP
44,125
22.5% share
16,981g
229 CS · 6.6/m
T1 구름#2007
Poppy · Support
6 / 7 / 22
71.8% KP
25,511
13% share
12,708g
65 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
