Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 244 days ago
8 / 9 / 10
K / D / A
56.3%
Kill participation
1,170.6
Damage / min
18,037g
457.6 gold / min
52
21 placed · 5 cleared
312
7.9 CS / min
Objective control
5
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
0
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory칼과 창 방패#KR1
Poppy · Top
8 / 5 / 7
31.9% KP
41,038
16.4% share
15,438g
229 CS · 5.8/m
Juhana#IsYou
Vi · Jungle
7 / 12 / 15
46.8% KP
25,723
10.3% share
15,364g
222 CS · 5.6/m
DK ShowMaker#KR1
Taliyah · Mid
8 / 5 / 19
57.4% KP
67,472
26.9% share
20,206g
373 CS · 9.5/m
도자기#2005
Ezreal · ADC
23 / 7 / 12
74.5% KP
90,684
36.2% share
26,516g
307 CS · 7.8/m
Duro#Gen
Karma · Support
1 / 3 / 36
78.7% KP
25,858
10.3% share
13,545g
47 CS · 1.2/m
Red side
Defeat차가운코끼리#KR0
Sion · Top
5 / 9 / 9
43.8% KP
33,669
18.2% share
14,441g
272 CS · 6.9/m
DRX Willer#DRX
Skarner · Jungle
4 / 9 / 17
65.6% KP
19,092
10.3% share
13,204g
202 CS · 5.1/m
SeTab#123
Aurora · Mid
8 / 9 / 10
56.3% KP
46,142
24.9% share
18,037g
312 CS · 7.9/m
중승민#중센조
Yunara · ADC
12 / 11 / 12
75% KP
66,990
36.2% share
21,647g
349 CS · 8.9/m
high hopes#DNS
Lulu · Support
3 / 9 / 25
87.5% KP
19,072
10.3% share
12,086g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
