Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 241 days ago
14 / 7 / 7
K / D / A
61.8%
Kill participation
1,429.7
Damage / min
17,399g
662 gold / min
41
14 placed · 6 cleared
225
8.6 CS / min
Objective control
0
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTOPKING#asd
Rumble · Top
5 / 5 / 4
26.5% KP
35,930
26.3% share
11,885g
240 CS · 9.1/m
asdjipadsjip#KR1
Poppy · Jungle
8 / 5 / 14
64.7% KP
20,106
14.7% share
12,421g
160 CS · 6.1/m
Aimyon#0409
Azir · Mid
4 / 2 / 9
38.2% KP
28,752
21% share
13,544g
251 CS · 9.5/m
SeTab#123
Corki · ADC
14 / 7 / 7
61.8% KP
37,576
27.5% share
17,399g
225 CS · 8.6/m
키보드에음료쏟아서고장내는이도윤#KR1
Bard · Support
3 / 6 / 25
82.4% KP
14,406
10.5% share
9,651g
26 CS · 1/m
Red side
Defeatmashushu#KR1
Sion · Top
5 / 4 / 5
40% KP
21,321
22% share
11,060g
210 CS · 8/m
관 모#KR2
Jarvan IV · Jungle
5 / 7 / 12
68% KP
16,375
16.9% share
10,339g
143 CS · 5.4/m
M G#2821
Orianna · Mid
4 / 5 / 5
36% KP
19,789
20.4% share
10,983g
226 CS · 8.6/m
LazyFeel#KR7
Lucian · ADC
7 / 9 / 7
56% KP
25,555
26.4% share
13,576g
220 CS · 8.4/m
gaubeo202#KR1
Nami · Support
4 / 9 / 14
72% KP
13,777
14.2% share
8,291g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
