Match history
Ryze champion portrait

Ryze

Defeat

Ranked Solo/Duo · 238 days ago

20:11Live Riot data

2 / 4 / 2

K / D / A

30.8%

Kill participation

494.4

Damage / min

8,099g

401.3 gold / min

30

6 placed · 8 cleared

191

9.5 CS / min

Objective control

Blue side

0

Dragons

0

Baron

1

Towers

0

Inhibitors

1

Herald

Red side

3

Dragons

0

Baron

4

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Aurora+1,540 gold / +38 CS

Difference from the opponent Riot assigned to your role.

15. minute · Aurora+1,292 gold / +36 CS

Difference from the opponent Riot assigned to your role.

20. minute · Aurora+528 gold / +43 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +1292 gold and +36 CS versus Aurora.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

4 recorded deaths; first at 9:19.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

6 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,0254,0506,0748,0990:005:0210:0515:0820:11
Ryze: 8,099

Events and purchases

Kill · Ryze → Aurora
Kill · Ryze → Neeko
Kill · Vi → Viego
Kill · Vi → Aphelios
Kill · K'Sante → Vayne
Kill · Neeko → Thresh
Kill · Aphelios → Neeko
Kill · Jinx → Aphelios
Objective · Vi · Chemtech Dragon
Kill · Jinx → Thresh
Kill · Jinx → Aphelios
Kill · K'Sante → Vayne
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Kill · Viego → Aurora
Kill · Neeko → Ryze
Kill · Aphelios → Neeko
Objective · Vi · Mountain Dragon
Kill · Jinx → Thresh
Kill · Viego → Neeko
Kill · Jinx → Viego
Kill · Aphelios → Jinx
Kill · Vi → Ryze
Objective · Viego · Rift Herald
Kill · K'Sante → Vayne
Kill · Vi → Thresh
Building destroyed · Jinx · Outer turret
Kill · Vi → Ryze
Building destroyed · K'Sante · Outer turret
Objective · Vi · Infernal Dragon
Kill · Jinx → Viego
Kill · K'Sante → Vayne
Building destroyed · Jinx · Outer turret
Building destroyed · Aurora · Inner turret
Kill · Vi → Thresh
Kill · Jinx → K'Sante
Kill · Jinx → Ryze
Kill · Aurora → Aphelios
Kill · Viego → Jinx
Kill · Viego → Aurora
Kill · Vayne → Thresh
Kill · Aurora → K'Sante
Kill · Jinx → Aphelios
Kill · Jinx → Viego
Building destroyed · Jinx · Inner turret

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
13 / 21 / 1239,066g · 42,960 damage
PlayerKDA · KPDamageGold · CSItems
K'Sante champion portrait

T1 Guardian#KR3

K'Sante · Top

4 / 2 / 1

38.5% KP

9,746

22.7% share

8,430g

181 CS · 9/m

Viego champion portrait

이직로그#0904

Viego · Jungle

4 / 4 / 2

46.2% KP

7,029

16.4% share

9,249g

161 CS · 8/m

Ryze champion portrait

SeTab#123

Ryze · Mid

2 / 4 / 2

30.8% KP

9,978

23.2% share

8,099g

191 CS · 9.5/m

Aphelios champion portrait

폭주기니#0615

Aphelios · ADC

3 / 5 / 3

46.2% KP

12,847

29.9% share

8,302g

162 CS · 8/m

Thresh champion portrait

난방고양이#1103

Thresh · Support

0 / 6 / 4

30.8% KP

3,360

7.8% share

4,986g

32 CS · 1.6/m

Red side

Victory
21 / 13 / 3444,135g · 73,671 damage
PlayerKDA · KPDamageGold · CSItems
Vayne champion portrait

HLE Gumayusi#0298

Vayne · Top

1 / 4 / 1

9.5% KP

17,387

23.6% share

7,210g

169 CS · 8.4/m

Vi champion portrait

DK Sharvel#KR1

Vi · Jungle

6 / 0 / 10

76.2% KP

15,334

20.8% share

9,879g

171 CS · 8.5/m

Aurora champion portrait

이나경#하 빵

Aurora · Mid

2 / 3 / 6

38.1% KP

10,975

14.9% share

7,601g

148 CS · 7.3/m

Jinx champion portrait

Teddy#sss

Jinx · ADC

10 / 2 / 4

66.7% KP

22,392

30.4% share

12,822g

213 CS · 10.6/m

Neeko champion portrait

읏추추추#KR22

Neeko · Support

2 / 4 / 13

71.4% KP

7,583

10.3% share

6,623g

13 CS · 0.6/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.