Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 236 days ago
6 / 3 / 16
K / D / A
66.7%
Kill participation
1,143.8
Damage / min
14,066g
480.9 gold / min
39
14 placed · 8 cleared
276
9.4 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFisher#BRO
Zaahen · Top
4 / 6 / 6
30.3% KP
14,589
12.2% share
10,436g
184 CS · 6.3/m
小 懿#杰 杰
Xin Zhao · Jungle
6 / 5 / 12
54.5% KP
21,970
18.4% share
13,161g
197 CS · 6.7/m
SeTab#123
Orianna · Mid
6 / 3 / 16
66.7% KP
33,457
28% share
14,066g
276 CS · 9.4/m
Vincenzo#kr40
Sivir · ADC
16 / 4 / 10
78.8% KP
41,778
34.9% share
20,055g
270 CS · 9.2/m
Bluffing#1207
Alistar · Support
1 / 6 / 19
60.6% KP
7,787
6.5% share
8,408g
23 CS · 0.8/m
Red side
Defeat작두콩차#꿀유자차
Gnar · Top
6 / 5 / 10
66.7% KP
29,735
24.2% share
12,616g
235 CS · 8/m
Flashback#KR2
Lee Sin · Jungle
6 / 5 / 10
66.7% KP
21,914
17.8% share
12,727g
212 CS · 7.2/m
실수는실력#silsu
Sylas · Mid
2 / 4 / 8
41.7% KP
14,053
11.4% share
10,018g
192 CS · 6.6/m
livinli#KR1
Kai'Sa · ADC
8 / 9 / 10
75% KP
39,692
32.3% share
14,807g
231 CS · 7.9/m
YdBB#0107
Neeko · Support
2 / 10 / 16
75% KP
17,493
14.2% share
8,481g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
