Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 235 days ago
7 / 2 / 7
K / D / A
32.6%
Kill participation
1,258.5
Damage / min
12,931g
456.7 gold / min
41
15 placed · 6 cleared
236
8.3 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory샤를 르클레르#S F
Singed · Top
3 / 8 / 15
41.9% KP
13,837
10.3% share
11,102g
166 CS · 5.9/m
Douyin susushizi#05jug
Rengar · Jungle
17 / 4 / 8
58.1% KP
35,338
26.4% share
16,855g
221 CS · 7.8/m
SeTab#123
Zoe · Mid
7 / 2 / 7
32.6% KP
35,636
26.6% share
12,931g
236 CS · 8.3/m
buffplz fan#KR2
Lucian · ADC
13 / 10 / 4
39.5% KP
33,130
24.7% share
15,265g
231 CS · 8.2/m
YdBB#0107
Nami · Support
3 / 6 / 27
69.8% KP
15,968
11.9% share
10,158g
16 CS · 0.6/m
Red side
Defeat작두콩차#꿀유자차
Aurora · Top
10 / 8 / 3
43.3% KP
30,761
29.8% share
13,686g
208 CS · 7.3/m
Im noob777#777
Zyra · Jungle
4 / 10 / 14
60% KP
20,570
19.9% share
11,399g
171 CS · 6/m
실수는실력#silsu
Qiyana · Mid
6 / 8 / 8
46.7% KP
20,546
19.9% share
12,167g
201 CS · 7.1/m
pleata#KR22
Jhin · ADC
8 / 10 / 12
66.7% KP
22,745
22% share
13,272g
198 CS · 7/m
xxxl#zxc
Tahm Kench · Support
2 / 7 / 11
43.3% KP
8,554
8.3% share
7,620g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
