Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 222 days ago
4 / 6 / 1
K / D / A
55.6%
Kill participation
938.5
Damage / min
10,545g
467.6 gold / min
28
11 placed · 4 cleared
196
8.7 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryカメックス#Ale
Jayce · Top
6 / 2 / 7
37.1% KP
21,004
21.9% share
12,345g
216 CS · 9.6/m
나의 R#KR2
Elise · Jungle
18 / 1 / 5
65.7% KP
24,456
25.5% share
14,693g
172 CS · 7.6/m
Sanling#FPX
Yone · Mid
1 / 1 / 7
22.9% KP
14,882
15.5% share
9,007g
221 CS · 9.8/m
막스 베르스타펜#LEGO
Jinx · ADC
8 / 2 / 10
51.4% KP
22,744
23.7% share
13,892g
207 CS · 9.2/m
Luon#11111
Bard · Support
2 / 3 / 25
77.1% KP
12,839
13.4% share
8,387g
23 CS · 1/m
Red side
DefeatSylvie#77777
K'Sante · Top
0 / 3 / 2
22.2% KP
9,082
14.5% share
7,467g
179 CS · 7.9/m
DK Sharvel#KR1
Lee Sin · Jungle
1 / 7 / 0
11.1% KP
8,331
13.3% share
7,885g
134 CS · 5.9/m
SeTab#123
Ryze · Mid
4 / 6 / 1
55.6% KP
21,163
33.9% share
10,545g
196 CS · 8.7/m
tadijfolz1em#KR1
Yunara · ADC
2 / 11 / 1
33.3% KP
11,704
18.7% share
9,632g
186 CS · 8.2/m
아름다운 나라#K T
Seraphine · Support
2 / 9 / 5
77.8% KP
12,204
19.5% share
7,482g
46 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
