Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 219 days ago
4 / 8 / 18
K / D / A
66.7%
Kill participation
1,034.4
Damage / min
14,231g
406.8 gold / min
50
17 placed · 10 cleared
280
8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory따봉 람머스#KR1
Zaahen · Top
5 / 8 / 6
27.5% KP
20,223
15.8% share
16,002g
304 CS · 8.7/m
치무식#목을뽑다
Ambessa · Jungle
15 / 8 / 12
67.5% KP
32,072
25% share
19,546g
238 CS · 6.8/m
Formula#KR111
Galio · Mid
7 / 5 / 19
65% KP
27,461
21.4% share
16,577g
255 CS · 7.3/m
도자기#2005
Miss Fortune · ADC
13 / 6 / 11
60% KP
36,514
28.5% share
22,046g
328 CS · 9.4/m
아키아#AKIA
Nautilus · Support
0 / 6 / 22
55% KP
11,767
9.2% share
10,543g
38 CS · 1.1/m
Red side
Defeatカメックス#Ale
Jayce · Top
7 / 13 / 18
75.8% KP
44,443
27.9% share
16,110g
252 CS · 7.2/m
허수아비#무적이야
Fiddlesticks · Jungle
10 / 4 / 15
75.8% KP
28,761
18% share
17,846g
270 CS · 7.7/m
SeTab#123
Orianna · Mid
4 / 8 / 18
66.7% KP
36,186
22.7% share
14,231g
280 CS · 8/m
건강하세요#123
Jhin · ADC
10 / 8 / 10
60.6% KP
36,926
23.2% share
17,244g
262 CS · 7.5/m
Anamo#KR97
Leona · Support
2 / 7 / 23
75.8% KP
13,115
8.2% share
10,806g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
