Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 216 days ago
6 / 8 / 6
K / D / A
46.2%
Kill participation
1,023.5
Damage / min
13,445g
431.9 gold / min
55
21 placed · 5 cleared
271
8.7 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory이노링#CARRY
Urgot · Top
7 / 3 / 4
32.4% KP
12,620
11.4% share
12,947g
239 CS · 7.7/m
HLE Gumayusi#0298
Xin Zhao · Jungle
6 / 8 / 13
55.9% KP
25,243
22.8% share
14,748g
221 CS · 7.1/m
우갈이#0130
Azir · Mid
2 / 7 / 12
41.2% KP
22,348
20.2% share
12,091g
222 CS · 7.1/m
hle pyeonsik#HLE
Yunara · ADC
7 / 4 / 7
41.2% KP
20,202
18.3% share
17,177g
312 CS · 10/m
langmanbusi#KR1
Mel · Support
12 / 4 / 4
47.1% KP
30,204
27.3% share
11,702g
43 CS · 1.4/m
Red side
DefeatSeTab#123
Jayce · Top
6 / 8 / 6
46.2% KP
31,865
24.5% share
13,445g
271 CS · 8.7/m
관 모#KR2
Lee Sin · Jungle
5 / 8 / 11
61.5% KP
22,959
17.7% share
13,015g
202 CS · 6.5/m
Bae Suzy#KR1
Syndra · Mid
8 / 4 / 3
42.3% KP
36,307
27.9% share
14,046g
286 CS · 9.2/m
leave#444
Aphelios · ADC
3 / 10 / 6
34.6% KP
22,936
17.6% share
14,568g
272 CS · 8.7/m
high hopes#DNS
Zoe · Support
4 / 4 / 5
34.6% KP
15,890
12.2% share
9,722g
48 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
