Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 212 days ago
6 / 2 / 4
K / D / A
62.5%
Kill participation
1,049.9
Damage / min
13,550g
437.1 gold / min
56
18 placed · 12 cleared
304
9.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat냥코대전쟁1#KR12
Fiora · Top
2 / 13 / 0
12.5% KP
11,558
12.6% share
11,269g
231 CS · 7.5/m
블랙맘바#Armin
Skarner · Jungle
5 / 7 / 7
75% KP
18,577
20.2% share
12,384g
184 CS · 5.9/m
SeTab#123
Viktor · Mid
6 / 2 / 4
62.5% KP
32,546
35.3% share
13,550g
304 CS · 9.8/m
leave#444
Yunara · ADC
2 / 6 / 2
25% KP
20,809
22.6% share
13,674g
304 CS · 9.8/m
Loopy#1813
Nami · Support
1 / 6 / 5
37.5% KP
8,592
9.3% share
7,959g
29 CS · 0.9/m
Red side
Victory이직로그#0904
Vayne · Top
25 / 1 / 1
76.5% KP
54,093
51.1% share
20,376g
256 CS · 8.3/m
달을가린구름이#2006
Lee Sin · Jungle
3 / 4 / 12
44.1% KP
14,789
14% share
14,295g
274 CS · 8.8/m
M G#2821
Orianna · Mid
0 / 4 / 11
32.4% KP
15,301
14.4% share
11,152g
264 CS · 8.5/m
December#24th
Lucian · ADC
2 / 5 / 5
20.6% KP
16,593
15.7% share
15,079g
307 CS · 9.9/m
DK rapport#KR0
Nautilus · Support
4 / 2 / 8
35.3% KP
5,180
4.9% share
9,373g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
