Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 209 days ago
10 / 9 / 9
K / D / A
45.2%
Kill participation
830.9
Damage / min
14,866g
442 gold / min
69
27 placed · 7 cleared
249
7.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat14小孩幻想赢对线#4453
Aurora · Top
8 / 7 / 13
50% KP
38,776
26.4% share
13,340g
239 CS · 7.1/m
쫙쫙이#벌레핑
Pantheon · Jungle
19 / 6 / 7
61.9% KP
42,144
28.7% share
18,643g
199 CS · 5.9/m
SeTab#123
Akali · Mid
10 / 9 / 9
45.2% KP
27,946
19% share
14,866g
249 CS · 7.4/m
bai se zh1 chuan#qwe1
Ezreal · ADC
4 / 15 / 7
26.2% KP
23,835
16.2% share
12,912g
248 CS · 7.4/m
aksdjhfljlasdkaj#asdkl
Seraphine · Support
1 / 13 / 21
52.4% KP
14,097
9.6% share
9,771g
30 CS · 0.9/m
Red side
Victoryliziyen#Gam
Rumble · Top
10 / 12 / 11
42% KP
46,854
25.1% share
13,272g
215 CS · 6.4/m
숙성된취두부1#BFX
Graves · Jungle
15 / 11 / 9
48% KP
40,029
21.5% share
17,275g
230 CS · 6.8/m
KRX Ucal#0130
Azir · Mid
8 / 8 / 12
40% KP
40,893
21.9% share
15,377g
286 CS · 8.5/m
폭주기니#0615
Ashe · ADC
9 / 7 / 22
62% KP
43,212
23.2% share
19,302g
295 CS · 8.8/m
T1 구름#2007
Lulu · Support
8 / 6 / 30
76% KP
15,320
8.2% share
13,572g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
