Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 206 days ago
11 / 7 / 17
K / D / A
56%
Kill participation
1,113.9
Damage / min
16,928g
432 gold / min
54
17 placed · 7 cleared
264
6.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKasumi#1899
Irelia · Top
6 / 12 / 9
45.5% KP
39,091
21.1% share
16,211g
325 CS · 8.3/m
손오공#齐天大圣
Fiddlesticks · Jungle
6 / 12 / 11
51.5% KP
35,116
19% share
15,216g
228 CS · 5.8/m
KRX Ucal#0130
Viktor · Mid
10 / 8 / 12
66.7% KP
56,407
30.5% share
18,552g
312 CS · 8/m
뭐래 지켜줬잖아#지킴이
Ezreal · ADC
6 / 9 / 9
45.5% KP
32,665
17.7% share
16,775g
276 CS · 7/m
CFO Pungyeon#0622
Neeko · Support
5 / 9 / 19
72.7% KP
21,674
11.7% share
12,727g
31 CS · 0.8/m
Red side
VictoryPerfecT#132
Renekton · Top
6 / 8 / 13
38% KP
32,301
16% share
17,378g
347 CS · 8.9/m
진짜롤너무어렵다#FATOP
Vi · Jungle
15 / 6 / 18
66% KP
33,633
16.6% share
20,044g
251 CS · 6.4/m
SeTab#123
Aurora · Mid
11 / 7 / 17
56% KP
43,647
21.6% share
16,928g
264 CS · 6.7/m
라 쿤#박성호
Ziggs · ADC
11 / 7 / 10
42% KP
62,159
30.8% share
22,275g
368 CS · 9.4/m
st Matcha#KR1
LeBlanc · Support
7 / 5 / 15
44% KP
30,401
15% share
14,206g
48 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
