Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 205 days ago
11 / 6 / 8
K / D / A
46.3%
Kill participation
1,255.4
Damage / min
14,277g
443.8 gold / min
48
6 placed · 11 cleared
209
6.5 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEl1enYeager#KR1
Yone · Top
15 / 7 / 7
51.2% KP
54,643
31.1% share
17,991g
278 CS · 8.6/m
타 잔#KR1
Skarner · Jungle
11 / 1 / 26
86% KP
46,172
26.3% share
17,021g
232 CS · 7.2/m
BNK FEARX#0504
Azir · Mid
6 / 12 / 15
48.8% KP
38,794
22.1% share
13,063g
223 CS · 6.9/m
포포롱#비 비
Xayah · ADC
8 / 12 / 8
37.2% KP
22,820
13% share
15,206g
191 CS · 5.9/m
카 엘#0211
Shen · Support
3 / 9 / 26
67.4% KP
13,237
7.5% share
10,497g
46 CS · 1.4/m
Red side
Defeatnothing to lose#cgx
Sion · Top
8 / 7 / 10
43.9% KP
23,783
16.2% share
12,548g
206 CS · 6.4/m
독침붕#딱충이
Jarvan IV · Jungle
10 / 11 / 7
41.5% KP
22,510
15.3% share
12,713g
188 CS · 5.8/m
SeTab#123
LeBlanc · Mid
11 / 6 / 8
46.3% KP
40,381
27.5% share
14,277g
209 CS · 6.5/m
소년가장 원딜#KR1
Yunara · ADC
10 / 12 / 8
43.9% KP
43,033
29.3% share
17,050g
261 CS · 8.1/m
라 코#라 코
Karma · Support
2 / 7 / 21
56.1% KP
17,383
11.8% share
9,465g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
