Match history
LeBlanc champion portrait

LeBlanc

Victory

Ranked Solo/Duo · 199 days ago

19:28Live Riot data

7 / 3 / 4

K / D / A

36.7%

Kill participation

644.8

Damage / min

9,394g

482.6 gold / min

26

6 placed · 4 cleared

172

8.8 CS / min

Objective control

Blue side

1

Dragons

0

Baron

1

Towers

0

Inhibitors

0

Herald

Red side

1

Dragons

0

Baron

3

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Akali+1,138 gold / +19 CS

Difference from the opponent Riot assigned to your role.

15. minute · Akali+1,857 gold / +29 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +1857 gold and +29 CS versus Akali.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

3 recorded deaths; first at 9:04.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

6 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,3494,6977,0469,3940:004:529:4414:3619:28
LeBlanc: 9,394

Events and purchases

Kill · Sion → Jayce
Kill · LeBlanc → Akali
Kill · Nocturne → Jayce
Kill · Nocturne → Draven
Kill · Akali → Ashe
Kill · Nocturne → Lee Sin
Kill · Sion → Jayce
Kill · Draven → Ashe
Kill · Draven → Leona
Kill · Pyke → Nocturne
Kill · Lee Sin → Ashe
Kill · Ashe → Pyke
Kill · Draven → Ashe
Kill · Draven → Leona
Kill · LeBlanc → Draven
Kill · Ashe → Lee Sin
Kill · LeBlanc → Pyke
Kill · Akali → LeBlanc
Kill · LeBlanc → Akali
Objective · Lee Sin · Void Grub
Objective · Lee Sin · Void Grub
Objective · Nocturne · Void Grub
Kill · LeBlanc → Draven
Kill · Ashe → Pyke
Kill · Lee Sin → Leona
Kill · Ashe → Lee Sin
Kill · Nocturne → Pyke
Objective · Nocturne · Ocean Dragon
Kill · Ashe → Draven
Kill · Pyke → LeBlanc
Kill · LeBlanc → Akali
Kill · Leona → Pyke
Kill · Lee Sin → Ashe
Kill · Nocturne → Draven
Kill · Nocturne → Lee Sin
Kill · Leona → Jayce
Kill · LeBlanc → Draven
Objective · Nocturne · Rift Herald
Kill · Ashe → Jayce
Kill · Sion → Akali
Building destroyed · Leona · Outer turret
Kill · Lee Sin → Nocturne
Building destroyed · LeBlanc · Outer turret
Objective · Lee Sin · Chemtech Dragon
Kill · Pyke → Ashe
Kill · Sion → Draven
Kill · Nocturne → Pyke
Building destroyed · Jayce · Outer turret
Kill · Nocturne → Lee Sin
Kill · Akali → LeBlanc

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
14 / 30 / 1638,576g · 60,882 damage
PlayerKDA · KPDamageGold · CSItems
Jayce champion portrait

꺾이다#KR30

Jayce · Top

0 / 6 / 0

0% KP

11,159

18.3% share

6,176g

135 CS · 6.9/m

Lee Sin champion portrait

DK Lucid#KR1

Lee Sin · Jungle

4 / 5 / 2

42.9% KP

13,271

21.8% share

8,771g

155 CS · 8/m

Akali champion portrait

Natalie#0304

Akali · Mid

3 / 5 / 1

28.6% KP

12,489

20.5% share

7,542g

129 CS · 6.6/m

Draven champion portrait

태양신#아폴로

Draven · ADC

4 / 8 / 5

64.3% KP

15,224

25% share

8,988g

139 CS · 7.1/m

Pyke champion portrait

Moham#OMG

Pyke · Support

3 / 6 / 8

78.6% KP

8,739

14.4% share

7,099g

21 CS · 1.1/m

Red side

Victory
30 / 14 / 3943,534g · 68,677 damage
PlayerKDA · KPDamageGold · CSItems
Sion champion portrait

백기태#S T

Sion · Top

5 / 0 / 2

23.3% KP

13,617

19.8% share

8,263g

178 CS · 9.1/m

Nocturne champion portrait

re0#2007

Nocturne · Jungle

10 / 2 / 8

60% KP

19,249

28% share

10,024g

136 CS · 7/m

LeBlanc champion portrait

SeTab#123

LeBlanc · Mid

7 / 3 / 4

36.7% KP

12,552

18.3% share

9,394g

172 CS · 8.8/m

Ashe champion portrait

강아지좋아#KR3

Ashe · ADC

6 / 6 / 9

50% KP

14,859

21.6% share

8,749g

128 CS · 6.6/m

Leona champion portrait

김치초코파이#KR2

Leona · Support

2 / 3 / 16

60% KP

8,400

12.2% share

7,104g

20 CS · 1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — SeTab#123 | MacroDiff