Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 198 days ago
6 / 3 / 3
K / D / A
56.3%
Kill participation
1,245.4
Damage / min
12,496g
451.4 gold / min
22
13 placed · 3 cleared
243
8.8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryForest#eve
Jayce · Top
4 / 5 / 4
29.6% KP
22,288
22.1% share
12,551g
242 CS · 8.7/m
Not Bad#KR2
Ambessa · Jungle
13 / 2 / 6
70.4% KP
34,058
33.7% share
16,552g
271 CS · 9.8/m
투정꾼#Daemi
Aurora · Mid
3 / 1 / 9
44.4% KP
19,737
19.5% share
12,305g
278 CS · 10/m
가나다라마바사아자차카타파하#아어쩌라고
Caitlyn · ADC
6 / 4 / 8
51.9% KP
18,710
18.5% share
15,378g
244 CS · 8.8/m
Xbear7#777
Nautilus · Support
1 / 5 / 10
40.7% KP
6,270
6.2% share
7,529g
21 CS · 0.8/m
Red side
DefeatAnpu#HZ998
Fiora · Top
3 / 9 / 2
31.3% KP
10,803
12.1% share
9,282g
186 CS · 6.7/m
La La Land#라라랜드
Jarvan IV · Jungle
4 / 5 / 6
62.5% KP
10,769
12.1% share
10,688g
176 CS · 6.4/m
SeTab#123
Viktor · Mid
6 / 3 / 3
56.3% KP
34,478
38.6% share
12,496g
243 CS · 8.8/m
카 엘#0211
Ezreal · ADC
3 / 6 / 3
37.5% KP
24,917
27.9% share
10,926g
248 CS · 9/m
송해아#0909
Karma · Support
0 / 4 / 10
62.5% KP
8,246
9.2% share
7,268g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
