Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 191 days ago
3 / 6 / 7
K / D / A
47.6%
Kill participation
798.1
Damage / min
9,310g
350.4 gold / min
42
11 placed · 7 cleared
197
7.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat짱구는못말려#이수피아
Heimerdinger · Top
5 / 5 / 2
33.3% KP
19,380
21.9% share
10,367g
223 CS · 8.4/m
先帮我收拾一下#我的粪便
Jarvan IV · Jungle
6 / 4 / 10
76.2% KP
10,119
11.4% share
11,593g
189 CS · 7.1/m
SeTab#123
Aurora · Mid
3 / 6 / 7
47.6% KP
21,203
24% share
9,310g
197 CS · 7.4/m
spring#happy
Ezreal · ADC
7 / 7 / 5
57.1% KP
30,275
34.2% share
13,098g
216 CS · 8.1/m
다시 잘해보기#KR12
Braum · Support
0 / 6 / 14
66.7% KP
7,432
8.4% share
6,921g
32 CS · 1.2/m
Red side
Victorybetter#0321
Akali · Top
10 / 2 / 5
53.6% KP
25,402
25.2% share
12,801g
202 CS · 7.6/m
asfdafds#asdf
Elise · Jungle
4 / 3 / 7
39.3% KP
16,265
16.1% share
11,829g
183 CS · 6.9/m
Daybreak#5428
Jayce · Mid
4 / 5 / 5
32.1% KP
20,378
20.2% share
11,129g
209 CS · 7.9/m
피그차이나#KR1
Kalista · ADC
10 / 7 / 5
53.6% KP
29,110
28.9% share
14,806g
232 CS · 8.7/m
zzplqyzz#0321
Renata Glasc · Support
0 / 4 / 21
75% KP
9,716
9.6% share
8,752g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
