Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 189 days ago
1 / 3 / 12
K / D / A
43.3%
Kill participation
707.4
Damage / min
10,809g
348.9 gold / min
34
17 placed · 3 cleared
222
7.2 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySeTab#123
Anivia · Top
1 / 3 / 12
43.3% KP
21,919
17.9% share
10,809g
222 CS · 7.2/m
관 모#KR2
Pantheon · Jungle
12 / 5 / 8
66.7% KP
26,687
21.8% share
15,212g
235 CS · 7.6/m
현 준#0420
Ahri · Mid
9 / 3 / 13
73.3% KP
30,510
25% share
12,985g
187 CS · 6/m
bai se zh1 chuan#qwe1
Yunara · ADC
7 / 8 / 12
63.3% KP
29,991
24.5% share
14,558g
238 CS · 7.7/m
LCK Tricker#행증자명
Poppy · Support
1 / 10 / 14
50% KP
13,063
10.7% share
8,668g
35 CS · 1.1/m
Red side
DefeatGrizzly#KR3
Sylas · Top
1 / 5 / 11
41.4% KP
23,052
18.3% share
10,753g
214 CS · 6.9/m
장채린#KR11
Naafiri · Jungle
12 / 4 / 7
65.5% KP
21,636
17.2% share
14,689g
188 CS · 6.1/m
Chiikawa#KR7
Sejuani · Mid
4 / 7 / 14
62.1% KP
19,405
15.4% share
10,479g
146 CS · 4.7/m
Snow Country#0405
Senna · ADC
9 / 9 / 16
86.2% KP
44,163
35.1% share
17,333g
236 CS · 7.6/m
나에게더바라지마#갱호응
Seraphine · Support
3 / 5 / 21
82.8% KP
17,483
13.9% share
9,466g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
