Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 173 days ago
0 / 10 / 3
K / D / A
13%
Kill participation
450.5
Damage / min
7,330g
277.8 gold / min
18
11 placed · 1 cleared
172
6.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSeTab#123
Anivia · Top
0 / 10 / 3
13% KP
11,887
12.2% share
7,330g
172 CS · 6.5/m
T1 Painter#KR3
Skarner · Jungle
6 / 6 / 10
69.6% KP
17,977
18.5% share
10,298g
138 CS · 5.2/m
CYBER ATLETA#TDAH
Akali · Mid
3 / 8 / 5
34.8% KP
25,579
26.3% share
9,294g
186 CS · 7/m
Bdd#ddddd
Xerath · ADC
10 / 4 / 7
73.9% KP
32,012
33% share
13,946g
223 CS · 8.5/m
sad and bad#KR1
Nautilus · Support
4 / 7 / 9
56.5% KP
9,659
9.9% share
7,952g
18 CS · 0.7/m
Red side
Victory길가다가까까사달라고조르는이도윤#KR1
Kassadin · Top
7 / 4 / 11
51.4% KP
22,455
19.7% share
11,860g
179 CS · 6.8/m
小礼物#0520
Kindred · Jungle
13 / 2 / 13
74.3% KP
36,857
32.3% share
15,611g
199 CS · 7.5/m
데마시아TV#Lux R
Fizz · Mid
10 / 5 / 15
71.4% KP
32,299
28.3% share
13,494g
175 CS · 6.6/m
夏を書き留める#S T
Jinx · ADC
4 / 8 / 10
40% KP
14,333
12.6% share
12,664g
199 CS · 7.5/m
chesterbb#0811
Bard · Support
1 / 4 / 20
60% KP
8,263
7.2% share
8,258g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
