Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 171 days ago
6 / 5 / 25
K / D / A
72.1%
Kill participation
864.4
Damage / min
10,401g
411.9 gold / min
102
39 placed · 13 cleared
26
1 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRipple#GEN
K'Sante · Top
5 / 4 / 7
27.9% KP
26,026
19.8% share
10,498g
175 CS · 6.9/m
05JUG#TAO
Talon · Jungle
11 / 3 / 9
46.5% KP
25,964
19.8% share
15,620g
233 CS · 9.2/m
아구몬#0509
Twisted Fate · Mid
11 / 4 / 8
44.2% KP
28,136
21.5% share
12,725g
197 CS · 7.8/m
La La Land#라라랜드
Ezreal · ADC
10 / 4 / 8
41.9% KP
29,187
22.3% share
15,759g
216 CS · 8.6/m
SeTab#123
Karma · Support
6 / 5 / 25
72.1% KP
21,826
16.6% share
10,401g
26 CS · 1/m
Red side
DefeatTOPKING#asd
Jayce · Top
6 / 10 / 6
60% KP
30,167
30% share
12,026g
177 CS · 7/m
쫙쫙이#벌레핑
Pantheon · Jungle
7 / 6 / 6
65% KP
17,137
17% share
11,792g
132 CS · 5.2/m
Rainy day#0808
Mel · Mid
3 / 7 / 5
40% KP
25,482
25.3% share
9,420g
215 CS · 8.5/m
Roller Coaster#0405
Lucian · ADC
1 / 6 / 2
15% KP
13,876
13.8% share
9,783g
209 CS · 8.3/m
ParisVan#不知名歌手
Anivia · Support
3 / 14 / 5
40% KP
13,955
13.9% share
7,031g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
