Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 159 days ago
8 / 8 / 14
K / D / A
53.7%
Kill participation
1,556.3
Damage / min
15,491g
494.1 gold / min
59
20 placed · 13 cleared
272
8.7 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPerfecT#132
Sion · Top
4 / 5 / 10
38.9% KP
14,715
12.6% share
11,949g
207 CS · 6.6/m
Pink#asd3
Nidalee · Jungle
18 / 6 / 10
77.8% KP
38,491
33% share
17,502g
202 CS · 6.4/m
Pungyeon#0116
Yone · Mid
2 / 6 / 10
33.3% KP
21,949
18.8% share
14,517g
320 CS · 10.2/m
UmTi#602
Varus · ADC
8 / 13 / 6
38.9% KP
27,518
23.6% share
14,461g
204 CS · 6.5/m
soodangkim#vdz
Pyke · Support
4 / 11 / 10
38.9% KP
13,929
11.9% share
10,114g
26 CS · 0.8/m
Red side
VictoryRipple#GEN
Vayne · Top
7 / 11 / 7
34.1% KP
31,276
17% share
11,377g
178 CS · 5.7/m
hle eclipse#똑똑함
Jayce · Jungle
8 / 4 / 17
61% KP
39,333
21.4% share
16,970g
221 CS · 7/m
SeTab#123
Azir · Mid
8 / 8 / 14
53.7% KP
48,790
26.6% share
15,491g
272 CS · 8.7/m
hle pyeonsik#HLE
Jhin · ADC
16 / 6 / 15
75.6% KP
47,896
26.1% share
18,502g
247 CS · 7.9/m
mtrngrxsyl#6146
Karma · Support
2 / 7 / 25
65.9% KP
16,204
8.8% share
10,327g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
