Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 148 days ago
4 / 8 / 14
K / D / A
50%
Kill participation
764.1
Damage / min
11,599g
411.3 gold / min
33
10 placed · 3 cleared
191
6.8 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory西安小平平#CN1
Singed · Top
1 / 5 / 15
39% KP
19,447
14.4% share
11,549g
254 CS · 9/m
이 차가 식기전에#KR1
Hecarim · Jungle
20 / 4 / 10
73.2% KP
37,411
27.7% share
20,148g
284 CS · 10.1/m
대광 #God
Lucian · Mid
5 / 9 / 13
43.9% KP
28,837
21.3% share
13,360g
216 CS · 7.7/m
Opat04#KR04
Vladimir · ADC
9 / 7 / 8
41.5% KP
26,245
19.4% share
14,030g
233 CS · 8.3/m
CYBER ATLETA#TDAH
Pantheon · Support
6 / 11 / 14
48.8% KP
23,323
17.2% share
11,855g
43 CS · 1.5/m
Red side
DefeatChama#kr2
Yasuo · Top
3 / 6 / 4
19.4% KP
15,098
12.3% share
11,168g
248 CS · 8.8/m
vinaka#KR1
Nidalee · Jungle
7 / 12 / 16
63.9% KP
30,306
24.6% share
11,786g
141 CS · 5/m
SeTab#123
Galio · Mid
4 / 8 / 14
50% KP
21,548
17.5% share
11,599g
191 CS · 6.8/m
ioio2#KR1
Jhin · ADC
5 / 7 / 14
52.8% KP
25,213
20.5% share
15,052g
250 CS · 8.9/m
나는문이퍼#1360
Pyke · Support
17 / 8 / 12
80.6% KP
30,903
25.1% share
14,644g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
