Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 135 days ago
3 / 7 / 5
K / D / A
29.6%
Kill participation
618.3
Damage / min
9,119g
345.2 gold / min
44
18 placed · 2 cleared
187
7.1 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCasting#KR11
Rumble · Top
3 / 3 / 3
22.2% KP
24,270
23.3% share
10,810g
236 CS · 8.9/m
十三day#jug
Vi · Jungle
10 / 8 / 7
63% KP
19,148
18.4% share
11,770g
161 CS · 6.1/m
SeTab#123
Akali · Mid
3 / 7 / 5
29.6% KP
16,334
15.7% share
9,119g
187 CS · 7.1/m
강 철#샤 넬
Aphelios · ADC
9 / 9 / 4
48.1% KP
34,844
33.4% share
13,547g
227 CS · 8.6/m
테토남#2040
Thresh · Support
2 / 12 / 15
63% KP
9,604
9.2% share
8,081g
22 CS · 0.8/m
Red side
Victory근거리탑챔프만함#속았지
Ornn · Top
3 / 5 / 15
46.2% KP
13,969
11.8% share
8,791g
133 CS · 5/m
Sylvie#77777
Lee Sin · Jungle
10 / 3 / 20
76.9% KP
28,535
24.1% share
14,687g
175 CS · 6.6/m
Wonderwall#mid
Viktor · Mid
10 / 3 / 13
59% KP
40,815
34.5% share
12,170g
205 CS · 7.8/m
정현몬#밤 구
Jinx · ADC
11 / 9 / 13
61.5% KP
25,292
21.3% share
14,880g
231 CS · 8.7/m
TOPKING#asd
Blitzcrank · Support
5 / 7 / 22
69.2% KP
9,862
8.3% share
8,522g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
