Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 114 days ago
8 / 4 / 16
K / D / A
52.2%
Kill participation
846.1
Damage / min
13,624g
467.9 gold / min
54
18 placed · 7 cleared
195
6.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAdam#1227
Darius · Top
8 / 7 / 3
23.9% KP
21,753
14.4% share
14,103g
232 CS · 8/m
SeTab#123
Lee Sin · Jungle
8 / 4 / 16
52.2% KP
24,636
16.3% share
13,624g
195 CS · 6.7/m
진철수#0802
Aurora · Mid
12 / 5 / 14
56.5% KP
41,031
27.2% share
14,114g
194 CS · 6.7/m
03년생양띠김연우돈갚아라#탁현종
Tristana · ADC
15 / 5 / 14
63% KP
52,246
34.6% share
19,238g
231 CS · 7.9/m
SIRIUSS#KR 1
Rell · Support
3 / 5 / 28
67.4% KP
11,355
7.5% share
10,578g
29 CS · 1/m
Red side
DefeatC9 Thanatos#KR2
Rumble · Top
4 / 5 / 11
57.7% KP
28,564
25.7% share
12,748g
243 CS · 8.3/m
Jankos#LCKGL
Sylas · Jungle
5 / 10 / 4
34.6% KP
16,698
15% share
10,296g
137 CS · 4.7/m
ParisVan#不知名歌手
Ryze · Mid
10 / 9 / 3
50% KP
28,506
25.7% share
13,787g
233 CS · 8/m
buc#ccc
Jinx · ADC
6 / 15 / 6
46.2% KP
26,516
23.9% share
15,020g
211 CS · 7.2/m
我的箭下没有秘密#luna
Thresh · Support
1 / 7 / 13
53.8% KP
10,684
9.6% share
8,672g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
