Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 111 days ago
4 / 8 / 5
K / D / A
37.5%
Kill participation
674.9
Damage / min
9,457g
433.5 gold / min
36
12 placed · 6 cleared
175
8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTOPKING#asd
Jayce · Top
8 / 4 / 5
34.2% KP
22,634
23.4% share
11,082g
206 CS · 9.4/m
Witt#123
Pantheon · Jungle
8 / 3 / 10
47.4% KP
15,306
15.9% share
10,168g
117 CS · 5.4/m
ParisVan#不知名歌手
Locke · Mid
17 / 3 / 8
65.8% KP
28,822
29.9% share
11,932g
143 CS · 6.6/m
Ivory#1012
Taliyah · ADC
2 / 8 / 13
39.5% KP
20,408
21.1% share
9,504g
164 CS · 7.5/m
SUPKING#1015
Rell · Support
3 / 6 / 23
68.4% KP
9,360
9.7% share
8,099g
25 CS · 1.1/m
Red side
DefeatKisue9#123
Malphite · Top
2 / 7 / 2
16.7% KP
12,635
16.8% share
6,762g
144 CS · 6.6/m
TOP UmTi#0602
Naafiri · Jungle
4 / 8 / 8
50% KP
13,007
17.3% share
8,333g
116 CS · 5.3/m
SeTab#123
Cassiopeia · Mid
4 / 8 / 5
37.5% KP
14,725
19.6% share
9,457g
175 CS · 8/m
NinjaKiwi#KoR
Ezreal · ADC
12 / 7 / 4
66.7% KP
25,821
34.4% share
12,733g
172 CS · 7.9/m
Let me sup#KR1
Nautilus · Support
2 / 8 / 13
62.5% KP
8,808
11.7% share
6,908g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
