Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 91 days ago
3 / 6 / 5
K / D / A
42.1%
Kill participation
786.8
Damage / min
8,812g
393.1 gold / min
18
9 placed · 2 cleared
188
8.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音丶cry毛#mio韩服
Jax · Top
5 / 3 / 1
28.6% KP
23,828
32.5% share
11,110g
161 CS · 7.2/m
Im noob777#777
Nasus · Jungle
4 / 3 / 5
42.9% KP
11,883
16.2% share
10,144g
156 CS · 7/m
Pungyeon#0116
Cassiopeia · Mid
4 / 1 / 4
38.1% KP
14,546
19.9% share
10,232g
215 CS · 9.6/m
REDRED#따바라
Olaf · ADC
4 / 5 / 3
33.3% KP
12,419
17% share
9,810g
163 CS · 7.3/m
엘 에이 씨티#LA CT
Skarner · Support
4 / 8 / 4
38.1% KP
10,540
14.4% share
7,751g
34 CS · 1.5/m
Red side
Defeat빵 디#씰룩씰룩
Zaahen · Top
3 / 6 / 3
31.6% KP
19,164
26% share
8,060g
169 CS · 7.5/m
抖音Eason7#医生七
Rek'Sai · Jungle
5 / 4 / 6
57.9% KP
11,321
15.4% share
8,769g
134 CS · 6/m
SeTab#123
Syndra · Mid
3 / 6 / 5
42.1% KP
17,638
23.9% share
8,812g
188 CS · 8.4/m
T1 Eclipse#2009
Seraphine · ADC
5 / 4 / 8
68.4% KP
13,268
18% share
9,508g
171 CS · 7.6/m
길가다가까까사달라고조르는이도윤#KR1
Bard · Support
3 / 1 / 13
84.2% KP
12,305
16.7% share
7,175g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
