Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 91 days ago
12 / 5 / 6
K / D / A
78.3%
Kill participation
1,337.7
Damage / min
14,486g
508.6 gold / min
31
15 placed · 8 cleared
261
9.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat엘 에이 씨티#LA CT
Ambessa · Top
3 / 13 / 4
30.4% KP
17,647
17.9% share
10,457g
158 CS · 5.5/m
타 잔#KR1
Naafiri · Jungle
6 / 9 / 7
56.5% KP
17,716
18% share
13,148g
204 CS · 7.2/m
SeTab#123
Mel · Mid
12 / 5 / 6
78.3% KP
38,101
38.7% share
14,486g
261 CS · 9.2/m
WE GO#이나경
Sylas · ADC
2 / 6 / 4
26.1% KP
14,106
14.3% share
9,692g
205 CS · 7.2/m
Let me sup#KR1
Bard · Support
0 / 8 / 14
60.9% KP
10,984
11.1% share
8,037g
36 CS · 1.3/m
Red side
Victorymashushu#KR1
Locke · Top
22 / 5 / 2
58.5% KP
42,473
35.4% share
16,625g
215 CS · 7.5/m
돼지바#돼지빵
Lee Sin · Jungle
5 / 4 / 13
43.9% KP
12,108
10.1% share
12,035g
184 CS · 6.5/m
쪼렙이다말로하자#KR1
Zoe · Mid
6 / 4 / 16
53.7% KP
29,594
24.6% share
11,499g
173 CS · 6.1/m
길가다가까까사달라고조르는이도윤#KR1
Syndra · ADC
6 / 3 / 11
41.5% KP
22,631
18.8% share
13,774g
258 CS · 9.1/m
카 엘#0211
Jarvan IV · Support
2 / 7 / 17
46.3% KP
13,300
11.1% share
9,424g
48 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
