Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 91 days ago
8 / 7 / 9
K / D / A
50%
Kill participation
859.9
Damage / min
14,170g
376.7 gold / min
56
15 placed · 10 cleared
244
6.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryindomitable#rank1
Ambessa · Top
12 / 5 / 9
50% KP
50,755
29.9% share
19,127g
385 CS · 10.2/m
25hdp#JDG
Graves · Jungle
11 / 8 / 12
54.8% KP
30,518
18% share
17,981g
273 CS · 7.3/m
쪼렙이다말로하자#KR1
Zoe · Mid
8 / 4 / 14
52.4% KP
41,261
24.3% share
17,107g
263 CS · 7/m
柳智敏#2849
Mel · ADC
10 / 7 / 16
61.9% KP
34,463
20.3% share
19,928g
278 CS · 7.4/m
Ubitt#KR1
Maokai · Support
1 / 11 / 20
50% KP
12,994
7.6% share
10,701g
38 CS · 1/m
Red side
Defeat乌鲁木齐中路#Where
Gnar · Top
7 / 6 / 4
32.4% KP
27,002
18.7% share
15,362g
284 CS · 7.5/m
FAad#2007
Lee Sin · Jungle
15 / 8 / 12
79.4% KP
35,006
24.3% share
18,882g
240 CS · 6.4/m
SeTab#123
Annie · Mid
8 / 7 / 9
50% KP
32,348
22.4% share
14,170g
244 CS · 6.5/m
cccxxx#0203
Viktor · ADC
4 / 9 / 15
55.9% KP
39,392
27.3% share
15,469g
282 CS · 7.5/m
Dco6o#Miss
Bard · Support
0 / 12 / 21
61.8% KP
10,530
7.3% share
9,918g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
