Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 90 days ago
2 / 5 / 6
K / D / A
34.8%
Kill participation
1,259.2
Damage / min
11,758g
351 gold / min
32
18 placed · 1 cleared
259
7.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatART LEE#KR1
Ryze · Top
0 / 5 / 9
39.1% KP
22,808
14.9% share
11,816g
254 CS · 7.6/m
Calcifer#달걀껍데기
Qiyana · Jungle
10 / 7 / 4
60.9% KP
30,565
19.9% share
17,707g
248 CS · 7.4/m
SeTab#123
Viktor · Mid
2 / 5 / 6
34.8% KP
42,182
27.5% share
11,758g
259 CS · 7.7/m
qweasdqweasdqw#KR1
Ziggs · ADC
5 / 9 / 5
43.5% KP
34,929
22.8% share
14,543g
261 CS · 7.8/m
Daisy#Irshy
Camille · Support
6 / 11 / 6
52.2% KP
22,986
15% share
11,373g
26 CS · 0.8/m
Red side
Victory대머리도적#롤링썬더
Rumble · Top
8 / 8 / 9
45.9% KP
39,038
29.6% share
13,431g
211 CS · 6.3/m
악마의삶 이종하#KR1
Talon · Jungle
12 / 6 / 9
56.8% KP
32,886
24.9% share
17,230g
220 CS · 6.6/m
xiaocaobao#니얼귤
Tryndamere · Mid
3 / 2 / 11
37.8% KP
21,207
16.1% share
16,375g
354 CS · 10.6/m
Asa Mitaka#KR22
Mel · ADC
12 / 2 / 3
40.5% KP
28,470
21.6% share
17,854g
334 CS · 10/m
문영화#KR1
Shen · Support
2 / 5 / 16
48.6% KP
10,413
7.9% share
9,736g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
