Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 85 days ago
3 / 5 / 7
K / D / A
41.7%
Kill participation
615.8
Damage / min
7,100g
342.2 gold / min
28
7 placed · 5 cleared
152
7.3 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory대머리도적#롤링썬더
Rumble · Top
2 / 4 / 14
44.4% KP
17,912
20.2% share
8,426g
144 CS · 6.9/m
gaubeo202#KR1
Locke · Jungle
17 / 5 / 5
61.1% KP
17,104
19.2% share
12,944g
136 CS · 6.6/m
KRX AKaJe#MUR
Lucian · Mid
5 / 4 / 15
55.6% KP
21,720
24.4% share
11,130g
173 CS · 8.3/m
DK Lucid#KR1
Ezreal · ADC
6 / 5 / 5
30.6% KP
21,791
24.5% share
11,604g
184 CS · 8.9/m
홍부장#표지섭
Pantheon · Support
6 / 6 / 11
47.2% KP
10,352
11.6% share
8,062g
20 CS · 1/m
Red side
DefeatT1 Guardian#KR3
Ambessa · Top
5 / 5 / 5
41.7% KP
16,537
26.8% share
8,933g
172 CS · 8.3/m
봄도둑#KR10
Talon · Jungle
7 / 7 / 6
54.2% KP
12,669
20.6% share
11,173g
135 CS · 6.5/m
SeTab#123
Galio · Mid
3 / 5 / 7
41.7% KP
12,778
20.7% share
7,100g
152 CS · 7.3/m
daoxinwengu1#KR1
Elise · ADC
5 / 9 / 4
37.5% KP
10,925
17.7% share
7,899g
97 CS · 4.7/m
댕청잇#KR123
Nautilus · Support
4 / 10 / 11
62.5% KP
8,734
14.2% share
7,032g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
