Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 66 days ago
15 / 4 / 8
K / D / A
54.8%
Kill participation
1,058.8
Damage / min
14,688g
586.3 gold / min
33
9 placed · 4 cleared
214
8.5 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory빵 디#씰룩씰룩
Sejuani · Top
2 / 3 / 24
61.9% KP
17,335
15% share
10,255g
147 CS · 5.9/m
haerin#하이린
Lee Sin · Jungle
18 / 2 / 13
73.8% KP
28,117
24.3% share
15,710g
174 CS · 6.9/m
SeTab#123
Locke · Mid
15 / 4 / 8
54.8% KP
26,522
23% share
14,688g
214 CS · 8.5/m
vinaka#KR1
Viktor · ADC
4 / 3 / 11
35.7% KP
29,789
25.8% share
12,377g
236 CS · 9.4/m
Bluffing#1207
Camille · Support
3 / 5 / 19
52.4% KP
13,742
11.9% share
9,142g
35 CS · 1.4/m
Red side
Defeat抖音阿甘爱跑步#xtz小弟
Syndra · Top
1 / 7 / 6
41.2% KP
20,291
23.4% share
10,226g
210 CS · 8.4/m
JUGKlNG#kr
Ambessa · Jungle
6 / 9 / 3
52.9% KP
21,196
24.4% share
11,499g
176 CS · 7/m
世一上天灰灰#Riven
Riven · Mid
1 / 10 / 5
35.3% KP
9,603
11.1% share
8,718g
182 CS · 7.3/m
맘이멍들었죠#0128
Miss Fortune · ADC
6 / 7 / 5
64.7% KP
25,880
29.8% share
12,902g
205 CS · 8.2/m
댕청잇#KR123
Shen · Support
3 / 9 / 8
64.7% KP
9,797
11.3% share
8,207g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
