Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 65 days ago
14 / 5 / 8
K / D / A
50%
Kill participation
1,192.5
Damage / min
13,689g
566.1 gold / min
23
6 placed · 2 cleared
187
7.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat표상혁#KR1
Kennen · Top
3 / 9 / 3
26.1% KP
19,076
21.7% share
8,559g
139 CS · 5.7/m
plokijuhyg#yyc04
Naafiri · Jungle
7 / 9 / 9
69.6% KP
17,145
19.5% share
11,476g
182 CS · 7.5/m
Ivory#1012
Taliyah · Mid
7 / 8 / 5
52.2% KP
29,164
33.2% share
11,222g
220 CS · 9.1/m
Comfy#KR2
Jhin · ADC
5 / 9 / 2
30.4% KP
15,892
18.1% share
10,197g
174 CS · 7.2/m
kjkkjk#9977
Alistar · Support
1 / 9 / 8
39.1% KP
6,640
7.6% share
6,459g
28 CS · 1.2/m
Red side
Victory비밀공작원#KR1
Gangplank · Top
8 / 7 / 10
40.9% KP
23,930
22% share
9,860g
106 CS · 4.4/m
Eris#Greyt
Rengar · Jungle
9 / 3 / 16
56.8% KP
24,041
22.1% share
16,280g
222 CS · 9.2/m
SeTab#123
Locke · Mid
14 / 5 / 8
50% KP
28,838
26.6% share
13,689g
187 CS · 7.7/m
Asa#ε з
Kai'Sa · ADC
13 / 5 / 10
52.3% KP
24,077
22.2% share
16,111g
210 CS · 8.7/m
Universe#zy1
Rakan · Support
0 / 3 / 26
59.1% KP
7,706
7.1% share
7,798g
36 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
