Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 56 days ago
8 / 6 / 11
K / D / A
37.3%
Kill participation
840.9
Damage / min
13,542g
454.7 gold / min
43
15 placed · 10 cleared
240
8.1 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingen#KR1
Camille · Top
12 / 8 / 5
48.6% KP
36,763
23.8% share
14,584g
205 CS · 6.9/m
Kimman#zxfkk
Lee Sin · Jungle
8 / 6 / 13
60% KP
31,666
20.5% share
14,048g
195 CS · 6.5/m
Pungyeon#0116
Syndra · Mid
7 / 12 / 10
48.6% KP
35,207
22.8% share
13,186g
225 CS · 7.6/m
중승민#중센조
Kalista · ADC
5 / 15 / 12
48.6% KP
34,390
22.3% share
14,999g
259 CS · 8.7/m
Let me sup#KR1
Renata Glasc · Support
3 / 10 / 18
60% KP
16,442
10.6% share
9,965g
36 CS · 1.2/m
Red side
Victorysongman#KR11
Jayce · Top
5 / 7 / 15
39.2% KP
31,949
22.1% share
12,466g
202 CS · 6.8/m
Shylie#KR1
Nocturne · Jungle
7 / 5 / 16
45.1% KP
23,812
16.5% share
14,991g
215 CS · 7.2/m
SeTab#123
Cassiopeia · Mid
8 / 6 / 11
37.3% KP
25,044
17.4% share
13,542g
240 CS · 8.1/m
DK Smash#KR7
Jhin · ADC
12 / 8 / 21
64.7% KP
28,726
19.9% share
16,526g
222 CS · 7.5/m
YoRu#KR7
Pyke · Support
19 / 9 / 14
64.7% KP
34,755
24.1% share
15,709g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
