Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 55 days ago
4 / 7 / 15
K / D / A
55.9%
Kill participation
993.3
Damage / min
11,052g
376.1 gold / min
50
18 placed · 5 cleared
223
7.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMIDKING#asd
Renekton · Top
13 / 5 / 4
48.6% KP
38,780
34% share
15,997g
246 CS · 8.4/m
XiaoHuaSheng#kr8
Lee Sin · Jungle
9 / 3 / 8
48.6% KP
18,153
15.9% share
13,206g
163 CS · 5.5/m
이지만의하루#이지만
Cassiopeia · Mid
2 / 8 / 7
25.7% KP
18,285
16% share
11,396g
237 CS · 8.1/m
A D#0120
Xayah · ADC
6 / 9 / 5
31.4% KP
30,439
26.7% share
15,691g
277 CS · 9.4/m
SIRIUSS#KR 1
Rell · Support
5 / 9 / 10
42.9% KP
8,316
7.3% share
9,499g
18 CS · 0.6/m
Red side
Victory奶熊王#枫哥不是区
Yone · Top
1 / 9 / 9
29.4% KP
19,132
15.6% share
9,478g
192 CS · 6.5/m
DK Lucid#KR1
Xin Zhao · Jungle
8 / 7 / 10
52.9% KP
24,841
20.2% share
14,227g
229 CS · 7.8/m
SeTab#123
Syndra · Mid
4 / 7 / 15
55.9% KP
29,186
23.7% share
11,052g
223 CS · 7.6/m
b1n1#KR3
Kai'Sa · ADC
21 / 6 / 6
79.4% KP
40,556
33% share
22,452g
301 CS · 10.2/m
qweasdqweasdb#1372
Alistar · Support
0 / 6 / 27
79.4% KP
9,198
7.5% share
8,993g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
