Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 53 days ago
10 / 6 / 5
K / D / A
35.7%
Kill participation
954.4
Damage / min
12,609g
460.7 gold / min
18
9 placed · 1 cleared
182
6.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTOPKING#asd
Twisted Fate · Top
9 / 8 / 14
54.8% KP
22,002
19.6% share
14,895g
214 CS · 7.8/m
타 잔#KR1
Cho'Gath · Jungle
13 / 4 / 12
59.5% KP
24,282
21.7% share
14,945g
207 CS · 7.6/m
SeTab#123
Locke · Mid
10 / 6 / 5
35.7% KP
26,120
23.3% share
12,609g
182 CS · 6.7/m
이지만의하루#이지만
Jhin · ADC
7 / 7 / 17
57.1% KP
28,341
25.3% share
16,431g
255 CS · 9.3/m
Effort#4444
Poppy · Support
3 / 9 / 19
52.4% KP
11,405
10.2% share
9,415g
26 CS · 1/m
Red side
Defeatkiin#KR1
Jayce · Top
7 / 10 / 8
44.1% KP
29,768
26.9% share
13,086g
234 CS · 8.6/m
Sylvie#77777
Qiyana · Jungle
7 / 7 / 13
58.8% KP
23,626
21.4% share
13,760g
189 CS · 6.9/m
DK ShowMaker#KR1
Fizz · Mid
8 / 5 / 4
35.3% KP
14,919
13.5% share
12,503g
178 CS · 6.5/m
중승민#중센조
Kai'Sa · ADC
8 / 10 / 5
38.2% KP
25,627
23.2% share
14,265g
231 CS · 8.4/m
카 엘#0211
Camille · Support
4 / 10 / 14
52.9% KP
16,715
15.1% share
9,304g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
