Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 51 days ago
5 / 6 / 11
K / D / A
55.2%
Kill participation
871.1
Damage / min
13,965g
414.2 gold / min
52
16 placed · 8 cleared
253
7.5 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어색했#7766
Fiora · Top
15 / 3 / 4
59.4% KP
46,334
34.4% share
19,703g
325 CS · 9.6/m
1Jiang#2003
Jayce · Jungle
6 / 3 / 5
34.4% KP
29,777
22.1% share
16,048g
268 CS · 7.9/m
perilla leaf#123
Locke · Mid
2 / 8 / 6
25% KP
18,760
13.9% share
11,725g
245 CS · 7.3/m
정 진#이용승
Draven · ADC
6 / 9 / 11
53.1% KP
31,174
23.1% share
17,298g
299 CS · 8.9/m
SIRIUSS#KR 1
Rell · Support
3 / 6 / 14
53.1% KP
8,779
6.5% share
9,418g
27 CS · 0.8/m
Red side
Defeataierlanlaozhu#KR1
Nasus · Top
3 / 10 / 2
17.2% KP
21,505
17.9% share
13,461g
268 CS · 7.9/m
deeplove#4DKYM
Naafiri · Jungle
10 / 2 / 8
62.1% KP
21,393
17.8% share
16,777g
245 CS · 7.3/m
SeTab#123
Cassiopeia · Mid
5 / 6 / 11
55.2% KP
29,372
24.5% share
13,965g
253 CS · 7.5/m
jkjkjkjkk#1173
Kalista · ADC
11 / 7 / 9
69% KP
40,540
33.8% share
19,442g
335 CS · 9.9/m
Duro#Gen
Renata Glasc · Support
0 / 7 / 19
65.5% KP
7,053
5.9% share
10,050g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
