Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 46 days ago
6 / 5 / 14
K / D / A
60.6%
Kill participation
776.8
Damage / min
15,212g
438.6 gold / min
59
9 placed · 12 cleared
302
8.7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkiin#KR1
Vayne · Top
7 / 4 / 0
29.2% KP
32,152
26.5% share
16,738g
336 CS · 9.7/m
xycg#KR1
Jayce · Jungle
8 / 9 / 7
62.5% KP
35,158
28.9% share
17,986g
218 CS · 6.3/m
Odysseus#KR131
Taliyah · Mid
2 / 4 / 6
33.3% KP
25,730
21.2% share
14,596g
331 CS · 9.5/m
노익스강#noex
Varus · ADC
6 / 9 / 4
41.7% KP
19,791
16.3% share
15,431g
304 CS · 8.8/m
SUPKING#1015
Renata Glasc · Support
1 / 7 / 19
83.3% KP
8,694
7.2% share
10,339g
31 CS · 0.9/m
Red side
Victory해 태#T 1
K'Sante · Top
4 / 4 / 7
33.3% KP
5,065
4.8% share
15,309g
270 CS · 7.8/m
Burdol#1225
Vi · Jungle
3 / 6 / 13
48.5% KP
9,211
8.7% share
12,767g
201 CS · 5.8/m
SeTab#123
Ahri · Mid
6 / 5 / 14
60.6% KP
26,942
25.5% share
15,212g
302 CS · 8.7/m
HLE Gumayusi#0298
Zeri · ADC
17 / 5 / 12
87.9% KP
56,392
53.4% share
24,595g
424 CS · 12.2/m
keb10#鈴原るる
Yuumi · Support
3 / 4 / 26
87.9% KP
8,017
7.6% share
11,324g
12 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
