Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 42 days ago
7 / 9 / 10
K / D / A
65.4%
Kill participation
877.5
Damage / min
11,671g
402.7 gold / min
41
16 placed · 6 cleared
200
6.9 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory심심하네요#그렇네요
Quinn · Top
11 / 5 / 8
46.3% KP
33,391
25.1% share
14,381g
215 CS · 7.4/m
Juhana#OMG
Cho'Gath · Jungle
8 / 4 / 16
58.5% KP
25,900
19.5% share
13,237g
182 CS · 6.3/m
Kisara Yagyu#執行者
Yasuo · Mid
5 / 7 / 19
58.5% KP
21,954
16.5% share
11,314g
141 CS · 4.9/m
봄방학기간#KR1
Syndra · ADC
16 / 5 / 14
73.2% KP
43,696
32.9% share
18,556g
252 CS · 8.7/m
DNS Quantum#KR 1
Rell · Support
1 / 5 / 29
73.2% KP
7,911
6% share
9,336g
39 CS · 1.3/m
Red side
Defeatnun#linn
Nasus · Top
6 / 6 / 7
50% KP
29,664
27.8% share
14,274g
229 CS · 7.9/m
DK Solid#마 산
Lee Sin · Jungle
5 / 7 / 6
42.3% KP
14,731
13.8% share
12,731g
213 CS · 7.3/m
SeTab#123
Cassiopeia · Mid
7 / 9 / 10
65.4% KP
25,432
23.9% share
11,671g
200 CS · 6.9/m
xiaogaoQvQ#2007
Yunara · ADC
7 / 8 / 3
38.5% KP
29,445
27.6% share
14,062g
262 CS · 9/m
기고만장원#59988
Nautilus · Support
1 / 11 / 12
50% KP
7,250
6.8% share
7,885g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
