Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 24 days ago
4 / 10 / 6
K / D / A
55.6%
Kill participation
737.5
Damage / min
11,569g
475.8 gold / min
18
10 placed · 1 cleared
205
8.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAstra#KR4
Gangplank · Top
7 / 3 / 12
47.5% KP
26,856
25.4% share
12,907g
196 CS · 8.1/m
guz1vjppr0kut3#2810
Gragas · Jungle
8 / 2 / 11
47.5% KP
17,452
16.5% share
13,127g
189 CS · 7.8/m
齐枫永恩34D#奶熊王
Yasuo · Mid
6 / 5 / 4
25% KP
18,349
17.3% share
11,255g
231 CS · 9.5/m
잠이덜깸#123
Sivir · ADC
8 / 1 / 14
55% KP
21,909
20.7% share
15,189g
207 CS · 8.5/m
Witt#123
Pantheon · Support
11 / 7 / 17
70% KP
21,288
20.1% share
11,253g
10 CS · 0.4/m
Red side
Defeat1 cent top#KR1
K'Sante · Top
1 / 7 / 5
33.3% KP
12,825
20.6% share
8,656g
197 CS · 8.1/m
uii6o#Miss
Lee Sin · Jungle
5 / 8 / 4
50% KP
13,166
21.2% share
10,484g
181 CS · 7.4/m
MangoFish#6666
Fizz · Mid
6 / 9 / 3
50% KP
12,163
19.6% share
11,225g
193 CS · 7.9/m
SeTab#123
Yunara · ADC
4 / 10 / 6
55.6% KP
17,933
28.9% share
11,569g
205 CS · 8.4/m
자다깨서물달라고칭얼대는이도윤#KR1
Rakan · Support
2 / 6 / 9
61.1% KP
6,042
9.7% share
7,489g
39 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
